Final Words

If anyone actually made it this far without skipping around, please let me express my sincere appreciation to your dedication. This article has definitely been an entity with a mind of its own, and it continued to grow regardless how much we hacked at it. There are benchmarks we had to leave out, and there is still so much more I want to do with these cards and games.

The 5950 hasn't been shown to perform much better than the 5900, but it definitely has an acceptable performance increase for a Fall refresh product. So far, we like what we have seen from the 9800XT, and we are anxious to test out ATIs OverDriver feature.

The new 52.14 drivers are much better than either the 51.xx or the 45.xx series. The image quality issues are corrected from 51.xx, and a lot of speed has been inked out over the 45.xx drivers. We have actually been very impressed with the speed, image quality, and playability enhancements we have seen. As long as NVIDIA doesn't take a step backwards before the official 50 series drivers are released, we think everyone who owns a GeForce FX card will be very pleased with what they get. NVIDIA should have never pushed the press to benchmark with the 51 series as no one used it for Half Life 2 and in the end the bugs in the drivers did nothing more than tarnish NVIDIA's name. Regaining the credibility they have lost will definitely take NVIDIA some time.

If you made it all the way through the section on TRAOD, you'll remember the miniboss named compilers. The very large performance gains we saw in Halo, Aquamark3, X2 and Tomb Raider can be attributed to the enhancements of NVIDIAs compiler technology in the 52.xx series of drivers. Whether a developer writes code in HLSL or Cg, NVIDIAs goal is to be able to take that code and find the optimum way to achieve the desired result on their hardware. Eliminating the need for developers to spend extra time hand optimizing code specifically for NVIDIA hardware is in everyone's best interest. If NVIDIA can continue to extract the kinds of performance gains from unoptimized DX9 code as they have done with the 52.14 drivers (without sacrificing image quality), they will be well on their way to taking the performance crown back from ATI by the time NV40 and R400 drop. NVIDIAs GPU architecture is a solid one, but it just needs to be treated the right way. From our angle, at this point, compiler technology is NVIDIAs wildcard. Depending on what they are able to do with it, things could go either way.

Right now NVIDIA is at a disadvantage; ATI's hardware is much easier to code for and the performance on Microsoft's HLSL compiler clearly favors the R3x0 over the NV3x. NVIDIA has a long road ahead of them in order to improve their compilers to the point where game developers won't have to hand-code special NV3x codepaths, but for now ATI seems to have won the battle. Next year will be the year of DX9 titles, and it will be under the next generation of games that we will finally be able to crown a true DX9 winner. Until then, anyone's guess is fair game.

ATI is still the recommendation, but NVIDIA is not a bad card to have by any stretch of the imagination. We still urge our readers not to buy a card until the game they want to play shows up on the street. For those of you who need a card now, we'll be doing a value card round up as part of this series as well.

Keep in mind that ATI's Catalyst 3.8 drivers are coming out this week, and rest assured that we will be doing a follow up as quickly as possible to fill in the gaps. To say this has been a very interesting month in the graphics world would be a definite understatement. If this hasn't been an overload of information, stay tuned, because there is so much more to come.

X2: The Threat Performance 4xAA/8xAF
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  • Anonymous User - Tuesday, October 7, 2003 - link

    Wasn't Anand allowed to use ShaderMark v2.0 for det. the pixel shader performace?
  • Anonymous User - Tuesday, October 7, 2003 - link

    lol read this article take me a 1/2 hour. this article is great but it can be improved
  • Anonymous User - Tuesday, October 7, 2003 - link

    why anand didnt review bf1942 :(
  • Anonymous User - Tuesday, October 7, 2003 - link

    why is anand bashing Tomb raider
    and whats up with PS 2.0 graph
    why not just post the fps, makes it seem
    like nvidia is beating Ati. Also why are beta drivers being tested with nvidia. Should have used
    cat 3.8 for Radeon.
  • Anonymous User - Tuesday, October 7, 2003 - link

    im still waiting that a site post a review for an 9600 XT
  • Pete - Tuesday, October 7, 2003 - link

    Overall, a good read. Thanks, Derek and Anand.
  • Anonymous User - Tuesday, October 7, 2003 - link

    im not biased towards either card. i myself own a 9800pro. what concerns me is the immaturity shown by other ATI card owners. you guys act like nvidia can never measure up to ATI (which is so untrue). there was none/little difference in the IQ and benchmark results (with few exceptions, but explanations were given for the most part). also keep in mind that the 9800xt specs are higher than the 5900/5950 and it still managed to get beat in some of the tests. anyway, good job nvidia. you guys are certainly headed in the right direction. i was a bit sad to see my card excluded though :( ... they said they'll benchmark the value cards soon...i hope to see mine there ;)

    ps: i could be wrong about the specs, but i do remember anand saying the XT had higher memory bandwidth (which could've accounted for some performance differences).

    all in all, a good review, ill be waiting for more updates.
  • Anonymous User - Tuesday, October 7, 2003 - link

    18, he says he saw it saw it, he doesnt know why it was there, there is no reason to exclude regular fps graphs, especially since people want to know the fps of this game, since it is the ONLY truly dx9 game in the entire suite
  • Anonymous User - Tuesday, October 7, 2003 - link

    Hey Anand did nvidias check arrive yet
  • Anonymous User - Tuesday, October 7, 2003 - link

    Haha, yet again, we see fanATIcs (#10, #14) coming out of the woodworks to claim that Anandtech's review is either biased or NVIDIA is still cheating. lmao, losers!

    And by the way #14, you're plain dumb if you couldn't figure out that the TR:AOD graphs were showing a percentage difference. Christ, read the review.

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